求生之旅挂(求生之路2下载)

erjian2022-08-1264

本文目录一览:

求生之路2怎么使用代码?

按“~”呼出控制台,然后输入指令就可以了。

详细如下:

进入游戏里,以后选择倒数第3个选项,然后进入鼠标/键盘的设置里,然后会看到一个调整鼠标灵敏度的那个可以拖拉的条形齿,然后那个条形齿的下面就是选择开启控制台的那个选项了,点击然后选择开启就可以了。

场景地图:

游戏中无论是哪张地图都是充满建筑物的,整体偏黑暗风格,游戏地图采用无缝设定,一经加载便不会出现其他等待的情况。

四人组因为有免疫能力而幸存,他们在城市中搜寻并来到了一栋大楼的楼顶上。然后遇到了救援直升机随即开始了三个部分十数个战役的地图的求生之旅;而每逃离一次就离北方的一个美军军事基地越来越近。

游戏中的战役地图也可用于合作模式,单人模式玩家只能操控一个角色其余三者为AI,而合作模式则是四位玩家共同作战。

生存之旅2作弊码使用方法?

你在设置里吧鼠标键盘那个选项还原默认

然后再试试按~

sv_cheats 0 关闭作弊(默认)

sv_cheats 1 打开作弊

god 1 无敌

buddha 打不死

noclip 穿墙

impulse 10 全部武器,子弹

give health 加满血

give ammo 加满弹夹

respawn 死亡后复活 仅限于复活自己,且在出生点复活

sv_infinite_ammo 1 无限弹药不换弹夹

melee_range 70 (预设为70)近战武器的伤害范围数值越高能砍得越远

sb_dont_bash 1 强制电脑队友不用手推

sb_dont_shoot 1 强制电脑队友不开枪

sb_takecontrol * 游戏中在4个人物之间切换控制(*代表Ellis,Nick,Rochelle,Coach也可以不要后缀为随机切换)

sb_move 0 所有电脑队友停止移动

sb_escort 1 强制所有电脑队友保护你紧跟在你身边

sb_open_fire 1 强制所有电脑队友不停的开火

sb_crouch 1 强制所有电脑队友蹲下

sb_flashlight 1 强制所有电脑队友使用手电筒(-1为强制不使用)

sb_give * 给予所有电脑一个道具或武器(*代表物品名如fireaxe参见下面的道具参数)

sb_give_random_weapon 给每个电脑随机分配一把武器

cl_showfps 1 显示帧数(1=显示帧数和地图名2=显示帧数和平滑率3=服务器信息4=显示帧数和日志文件)

thirdpersonshoulder 第三人称模式(再输入一次可还原为第一人称)

nb_delete_all 踢掉所有电脑队友和附近的僵尸和所有的特殊僵尸(但是所有的僵尸还是会刷新)

nb_blind 1 所有电脑僵尸都看不到你(但是撞到僵尸还是会攻击你)

cl_drawhud 0 关闭所有的界面包括准星(现实模式)

z_spawn jockey 创造一个Jockey骑头怪

z_spawn charger 创造一个Charger小坦克

z_spawn spitter 创造一个Spitter口水婆

z_spawn hunter 创造一个Hunter猎人怪

z_spawn smoker 创造一个Smoker烟怪

z_spawn boomer 创造一个Boomer爆炸怪

z_spawn tank 创造一个Tank大坦克

z_spawn witch 创造一个Witch女巫

give adrenaline 肾上腺素针

give defibrillator 电震仪器

give first_aid_kit 医药包

give pain_pills 药丸

give gascan 汽油红桶

give propanetank 煤气罐

give oxygentank 氧气瓶

give pipe_bomb 炸弹

give molotov 燃烧酒瓶

give vomitjar 胆汁瓶

枪械

give autoshotgun 1代的连发散弹枪

give shotgun_spas 2代的连发散弹枪

give pumpshotgun 1代的单发散弹枪

give shotgun_chrome 2代的单发散弹枪

give hunting_rifle 1代的连狙

give sniper_military 2代的连狙

give rifle M16步枪

give rifle_ak47 AK47步枪

give rifle_desert SCAR步枪

give smg 小型冲锋枪

give smg_silenced 消声器小型冲锋枪

give pistol 手枪

give pistol_magnum 玛格南手枪

搏斗武器

give crowbar 铁撬棍(仅限第1、2、4大关战役可用)

give fireaxe 斧头(仅限第1、2、4大关战役可用)

give katana 东洋武士刀(仅限第1、2、4大关战役可用)

give weapon_chainsaw 电锯

give weapon_grenade_launcher 榴弹发射器

give cricket_bat 板球棒(仅限第1、3大关战役可用)

give baseball_bat 棒球棍(不可用或未知)

give frying_pan 平底锅(仅限第3、4、5大关战役可用)

give electric_guitar 电吉他(仅限第2、5大关战役可用)

give tonfa 警棍(仅限第5大关战役可用)

give machete 砍刀(仅限第3、5大关战役可用)

give weapon_upgradepack_explosive 爆炸子弹升级铁盒

give weapon_upgradepack_incendiary 燃烧子弹升级铁盒

give melee 猎人僵尸的手

give weapon_gnome 圣诞老人

give weapon_fireworkcrate 一盒烟花

upgrade_add * 武器升级

upgrade_add Incendiary_ammo 获得燃烧子弹的升级效果

upgrade_add explosive_ammo 获得爆炸子弹的升级效果

upgrade_add laser_sight 获得激光瞄准的升级效果

--------------------------------------------------------------------------------------------------------

隐藏武器,所有武器必须要重新读取地图才有伤害,例如过关后。

give weapon_sniper_awp 麦格农大型狙击枪(CS隐藏武器重新读取地图才有伤害)

give weapon_sniper_scout 斯太尔小型狙击枪(CS隐藏武器重新读取地图才有伤害)

give weapon_smg_mp5 MP5冲锋枪(CS隐藏武器重新读取地图才有伤害)

give weapon_rifle_sg552 SIG SG552步枪(CS隐藏武器重新读取地图才有伤害)

额、最好不要用作弊。会引起公愤的。自己练练技术吧。

《生存之旅2》L4D2控制台如何打开?按那个键?

~ 1旁边的那个键,解决方法如下:

1、首先在steam创意工坊里查找插件,找到需要的插件,然后点击订阅(下载),如下图所示。

2、然后打开L4D2游戏,如下图所示。

3、进入L4D2游戏后,点击附加内容,如下图所示。

4、这时可以看到插件的开头,点亮标志,如下图所示。

5、点亮标志后,点击页面下方的完成,在生存之旅2游戏中就能用到插件了。

求生之路2.弗朗西斯死在树上了 身上背着降落伞 挂在树上的。

激战沼泽那关死在树上的是一个空降兵,穿着军装,不是弗朗西斯。

在消逝第一关开头桥上面随机出现佐伊或者弗朗西斯跟你对话,第三关佐伊弗朗西斯和路易斯会出场帮你打。你下电梯后有一个桌子上有急救包四个,旁边门进去就可以看到比尔死了,靠在机器上

野外求生之旅如果背包满了应该带什么

背囊容量的大小与野外生存的天数有直接关系,一般不应小于50升。图中所示的是美军原品LC-2军用背包,容积49升。其优点是采用外框架式结构,包与人体背部散热,可调肩带和S腰带使该包容易掌握平衡。外框架也方便加挂睡袋等物品,定点存放的基本方法。

关于生存之旅(left 4 dead)的问题

你是内网吧,内网是建不了主机的,必须外网!

建主机的命令 map+地图的名字,进入主机命令:connect+ IP

下面给你一些命令

_common_limit 30 怪物群数

z_mega_mob size 120

z_speed 250 怪物速度

z_health 50 怪物血

z_tank_health 4000 tank血

z_tank_has_special_blood 0 tank有多余的血(1)

z_hunter_health

z_somker_health

z_witch_health 另三个boss的血

rescue_min_deal_time 60 重生时间

survivor_revive_duration 5 救人时间

skill 1 怪物ai级别(3)

director_panic_forerver 1 僵尸群不停的刷

director_forec_panic_event 引发一个僵尸群事件

客户端命令

sensitivity X.X 鼠标速度

volume XX 音量

cl_showfps 1 屏幕显示fps数值和地图名称

net_graph 0,1,2,3 显示当前客户端参数如fps 网络连接 上传速度 下载速度和ping值

pause 暂停游戏

cl_allowupload 1 允许客户端上传自己的资料如logo

cl_allowdownload 1 允许客户端自动下传sever的资料如map

cl_cmdrate xx 建议设置为101

cl_updaterate xx 上传速度,建议设定为101

kill 自杀

rate xx 从server接受信息的速度 建议25000

ping 显示网络ping值 "延迟值"

record 文件名 保存录制当前游戏比赛demo录象 文件保存在left 4 dead/left4dead目录下

playdemo 文件名 观看录象

主机服务器命令

rcon_password XXX 登陆服务器op密码

map 地图名 创建或更换地图所玩家断开连接

changlevel 地图名 更换地图不断开玩家连接

z_difficulty "Easy, Normal, Hard, Impossible" 设置游戏难度为 简单 普通 困难 专家

sv_alltalk 1 or 0 打开或关闭公共语音聊天

users 察看当前主机或服务器用户id编号

banid 时间 # id编号 ban掉某玩家ip 例如banid 0 # 01 时间为0为永久

kick # id编号 从主机或服务器踢出某玩家

sv_cheats 1 or 0 开启或关闭作弊模式

god 1 开启上帝模式

givecurrentammo 1 弹药全满

give pipe_bomb 获得炸弹

give molotov 获得燃烧瓶

give propantank 获得煤气罐

give oxygentank 获得氧气瓶

give gascan 获得油桶

give pistol 获得手枪

give pumpshotgun 获得散弹枪

give autoshotgun 获得连发散弹枪

give rife 获得M4

give smg 获得乌兹

give hunting_rife 获得狙击

give pain_pills 获得药瓶

give first_aid_kit 获得急救包

give ammo 获得弹药

Director_panic_forever 1 无限丧尸

Director_force_panic_event 发起进攻事件

noclip 穿墙模式

nb_blind 1 隐形模式 但是碰到敌人会被发现

nb_delete_all 清楚所有感染者头目和幸存者

z_add x 增加数量为x的丧尸进入游戏

z_spawn x 增加一只头目丧尸,分别有 tank, boomer, smoker, witch, hunter

在服务器登陆op密码后使用以上命令包括作弊命令请在命令前加上rcon如rcon z_spawn tank

差不多实用的就这些

先要打开L4D,进入单人模式

之后打开控制台(~),输入(括号不用打):

sv_cheats 1(打开外挂指令,还有这个指令好像是叫sv_cheat 1 = =必打!)

ent_fire !self setteam 3(转变你的队伍为僵尸!必打!)

director_force_start_versus 1(如果转变队伍后生存者AI关闭了的话,用此指令开启)

z_spawn boomer

z_spawn hunter

z_spawn tank

z_spawn smoker

z_spawn witch(分别生产不同的僵尸BOSS)

z_add(生产普通僵尸)

进入游戏

加载地图

输入“ sv_cheats 1 ”

输入ent_fire !self setteam 3

输入 director_force_versus_start 1 开始游戏

等你死了以后不会自动重生 直接输入以下命令

z_spawn tank

z_spawn boomer

z_spawn smoker

z_spawn hunter

《Left 4 Dead》指令的奥秘

作弊开启,一定要开

sv_infinite_ammo_ "1" 无限子弹

noclip "1" 穿枪+飞

director_force_panic_event ---这就是僵尸爆走事件。(以下的事件)

survivor_burn_factor_expert "0.15" ---被火烧得爽度 越高越痛 其中 expert是专家(easy-简单)

survivor_crouch_speed "999" ---蹲著的速度

survivor_friendly_fire_factor_expert "0.1" ---打队友痛不痛 expert一样专家,可自行修改

director_panic_forever "1" 就一直来怪事件(例如打到车子的警铃,就一直来)

z_common_limit "100" 同时出现怪物的数量,辅助上一个

z_mega_mob_size "120" 不理他XD

rescue_min_dead_time "3" 人死掉后3秒就可以出现在任一房间给人救

survivor_revive_health "75" 躺在地上被人拉起来的血量

survivor_revive_duration "1.75" 拉人起来的时间1.75秒

tongue_victim_max_speed "80" smoker吐舌头拉你的速度

z_non_head_damage_factor_expert "11" 如果不是打头的伤害(11是倍数,小枪打脚一级必杀,如果改成-1,那就一定要抱头才会死)

nb_gravity "125" 怪物的重力,越高掉下来越快。

director_force_witch "2" 每次出现事件(打到警铃,或萤幕出现等待救援的时候)的女巫量

director_force_tank "1" 同上 是Tank

first_aid_kit_use_duration "1" 用急救包的时间 ,这里是1秒救治疗好了。

director_build_up_min_interval "0" 怪物产出得间隔

director_special_battlefield_respawn_interval "10" vs的复活时间

director_special_initial_spawn_delay_min "10" 事件与事件间的休息时间,0就是怪物狂来

director_special_initial_spawn_delay_max "10" 同上

director_special_initial_spawn_delay_max_extra "10" 同上

z_acquire_far_range "9000" 僵尸可以看到你的距离 9000 =超远

z_acquire_far_time "0.5" 看到你之后经过"0.5"秒,就会往你那里冲,如果改成0就直接冲

z_acquire_near_range "500" 你靠近怪物的距离500

z_acquire_near_time "0" 在上面的距离内他通像你的反应时间

z_mob_spawn_max_size "60"

z_mob_spawn_min_size "20"

z_must_wander "1" 0:预设 1:僵尸永远不会做下或躺下 2:僵尸永远都躺下

z_health "200" 僵尸的血量

z_speed "50" 僵尸的速度

z_walk_speed "200" 僵尸慢走的速度

changelevel 地图名称(换关卡) 地图名称在资料夹内的maplist档案

....有很多很多无法一一列出,可以自行研究出一种玩法XD

如果你在游戏里面用console去改,那离开游戏就会不见,所以你可以到X:\.....\SteamApps\common\left 4 dead\left4dead\cfg

里面找一个叫config.cfg的档案,把它复制另存成为你想要的档案名字(例如:PP.cfg)。

把上面的东西一字不漏的打到新的cfg档案里,进入游戏只要按下~ 输入exec pp.cfg

这样你输入在PP.cfg的指令就都会执行一次。

像我就会把我想要的cfg档分类,想要打爆头才死的,就exec head(举例),想要虐待僵尸

我就exec song...等。

如果想要改回来,请exec config.cfg 或重新启动游戏。

以下介绍几种cfg,有些指令上面没有介绍的话查字典应该就可以知道:

---------------------------------------专打Bosses版-----------------------------------------------

xtr.cfg

sv_cheats "1"

skill "3" ---难度

sv_infinite_ammo "1"

director_panic_forever "0"

director_build_up_min_interval "0"

director_special_battlefield_respawn_interval "0"

director_special_initial_spawn_delay_min "0"

director_special_initial_spawn_delay_max "0"

director_special_initial_spawn_delay_max_extra "0"

director_special_respawn_interval "0"

director_pain_pill_density "20"

director_molotov_density "20"

director_pipe_bomb_density "20"

director_pistol_density "20"

director_force_witch "2"

director_force_tank "3"

director_force_background "0"

survivor_revive_duration "1"

survivor_revive_health "100"

survivor_no_pounce_or_hang "1"

first_aid_kit_use_duration "1"

z_must_wander "1"

一直游荡

---------------------------------------------------难版---------------------------------------

extremism.cfg

sv_cheats "1"

skill "2"

sv_infinite_ammo "1"

give "first_aid_kit"

give "pain_pills"

give "pumpshotgun"

give "pistol"

give "molotov"

give "first_aid_kit"

give "pain_pills"

give "pumpshotgun"

give "pistol"

give "molotov"

give "first_aid_kit"

give "pain_pills"

give "pumpshotgun"

give "pistol"

give "molotov"

give "first_aid_kit"

give "pain_pills"

give "pumpshotgun"

give "pistol"

give "molotov"

z_must_wander "1"

director_pain_pill_density "0"

director_molotov_density "0"

director_pipe_bomb_density "0"

director_pistol_density "0" 这四个是止痛药,汽油弹,声音但,手枪,出现的密度。

0就事你在地图找不到。

director_panic_forever "1"

director_build_up_min_interval "0"

director_special_battlefield_respawn_interval "0"

director_special_initial_spawn_delay_min "0"

director_special_initial_spawn_delay_max "0"

director_special_initial_spawn_delay_max_extra "0"

director_special_respawn_interval "0"

director_force_witch "2"

director_force_tank "3"

director_force_background "0"

survivor_revive_duration "1"

survivor_revive_health "100"

survivor_no_pounce_or_hang "0"

first_aid_kit_use_duration "1"

nb_rush

director_force_panic_event

接下来介绍常用的----连bind

JJ.cfg

unbindall

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "give gascan"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "a" "+moveleft"

bind "b" "give autoshotgun" 散弹枪

bind "c" "director_force_panic_event " --- c 是事件产生

bind "d" "+moveright"

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "give rifle" g 一把 m4

bind "h" "give molotov" h 汽油弹

bind "i" "showbriefing"

bind "j" "z_spawn hunter" j 叫出hunter

bind "m" "give gascan" ---- m是汽油桶

bind "n" "z_spawn smoker"

bind "q" "give health"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "v" "give hunting_rifle" v 狙击枪

bind "w" "+forward"

bind "x" "z_spawn boomer" x 出现 bommer

bind "y" "messagemode"

bind "z" "z_spawn tank" z 出现tank

bind "KP_INS" "+mouse_menu Orders"

bind "KP_END" "+mouse_menu QA"

bind "[" "invprev"

bind "]" "+voicerecord"

bind "'" "+moveup"

bind "`" "toggleconsole"

bind "." "give pipe_bomb" ----键盘 . 可以叫声音弹

bind "/" "+movedown"

bind "\" "give oxygentank" ---- 绿色的氧气筒

bind "," "give first_aid_kit" ---, 叫出急救包

bind "-" "sizedown"

bind "=" "z_spawn witch" = 出现女巫

bind "ENTER" "messagemode"

bind "SPACE" "+jump"

bind "TAB" "+showscores"

bind "ESCAPE" "cancelselect"

bind "INS" "+klook"

bind "END" "centerview"

bind "PGUP" "+lookup"

bind "PGDN" "+lookdown"

bind "PAUSE" "pause"

bind "SHIFT" "+duck"

bind "ALT" "+strafe"

bind "CTRL" "+speed"

bind "UPARROW" "+forward"

bind "LEFTARROW" "+left"

bind "DOWNARROW" "+back"

bind "RIGHTARROW" "+right"

bind "F1" "Vote Yes"

bind "F2" "Vote No"

bind "F3" "askconnect_accept"

bind "F5" "jpeg"

bind "F10" "quit prompt"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "MOUSE3" "+zoom"

bind "MWHEELUP" "z_add" -----------------------滚轮叫僵尸

bind "MWHEELDOWN" "z_add" -----------------------滚轮叫僵尸

adsp_debug "0"

budget_averages_window "30"

budget_background_alpha "128"

budget_bargraph_background_alpha "128"

budget_bargraph_range_ms "16.6666666667"

budget_history_numsamplesvisible "100"

budget_history_range_ms "66.666666667"

budget_panel_bottom_of_history_fraction ".25"

budget_panel_height "384"

budget_panel_width "512"

budget_panel_x "0"

budget_panel_y "50"

budget_peaks_window "30"

budget_show_averages "0"

budget_show_history "1"

budget_show_peaks "1"

bugreporter_uploadasync "0"

bugreporter_username ""

c_maxdistance "200"

c_maxpitch "90"

c_maxyaw "135"

c_mindistance "30"

c_minpitch "0"

c_minyaw "-135"

c_orthoheight "100"

c_orthowidth "100"

c_thirdpersonshoulder "false"

c_thirdpersonshoulderaimdist "120.0"

c_thirdpersonshoulderdist "40.0"

c_thirdpersonshoulderheight "5.0"

c_thirdpersonshoulderoffset "20.0"

cam_collision "1"

cam_idealdelta "4.0"

cam_idealdist "150"

cam_ideallag "4.0"

cam_idealpitch "0"

cam_idealyaw "0"

cam_snapto "0"

cc_lang ""

cc_linger_time "1.0"

cc_predisplay_time "0.25"

cc_subtitles "0"

chet_debug_idle "0"

cl_allowdownload "1"

cl_allowupload "1"

cl_autohelp "1"

cl_buy_favorite_nowarn "0"

cl_buy_favorite_quiet "0"

cl_chatfilters "31"

cl_cmdrate "30"

cl_colorblind "0"

cl_crosshair_alpha "255"

cl_crosshair_blue "220"

cl_crosshair_dynamic "1"

cl_crosshair_green "182"

cl_crosshair_red "138"

cl_crosshair_thickness "2"

cl_detail_avoid_force "0.4"

cl_detail_avoid_radius "64"

cl_detail_avoid_recover_speed "0.25"

cl_detail_max_sway "5"

cl_downloadfilter "all"

cl_forcepreload "0"

cl_hidemenu_spawnclass_boomer "0"

cl_hidemenu_spawnclass_boomer2 "0"

cl_hidemenu_spawnclass_hunter "0"

cl_hidemenu_spawnclass_hunter2 "0"

cl_hidemenu_spawnclass_smoker "0"

cl_hidemenu_spawnclass_smoker2 "0"

cl_hidemenu_spawnmode "0"

cl_hidemenu_spawnmode2 "0"

cl_idealpitchscale "0.8"

cl_logofile "materials/vgui/logos/spray_stencil_bill.vtf"

cl_menuduration "10"

cl_mouselook "1"

cl_mouselook2 "1"

cl_observercrosshair "1"

cl_perf_wizard_enable "1"

cl_playerspraydisable "0"

cl_ragdoll_limit "20"

cl_show_path "1"

cl_showhelp "1"

cl_showpluginmessages "1"

cl_soundfile ""

cl_timeout "30"

cl_updaterate "20"

closecaption "0"

commentary_firstrun "0"

con_enable "0"

crosshair "1"

dsp_enhance_stereo "0"

dsp_slow_cpu "0"

dsp_volume "0.8"

func_break_max_pieces "15"

g15_update_msec "250"

gameinstructor_enable "1"

hud_classautokill "1"

hud_takesshots "0"

joy_accelmax "1.0"

joy_accelscale "0.6"

joy_advanced "0"

joy_advaxisr "0"

joy_advaxisu "0"

joy_advaxisv "0"

joy_advaxisx "0"

joy_advaxisy "0"

joy_advaxisz "0"

joy_autoaimdampen "0"

joy_autoaimdampenrange "0"

joy_axisbutton_threshold "0.3"

joy_circle_correct "1"

joy_diagonalpov "0"

joy_display_input "0"

joy_forwardsensitivity "-1"

joy_forwardthreshold "0.15"

joy_inverty "0"

joy_inverty2 "0"

joy_lowend "1"

joy_lowmap "1"

joy_movement_stick "0"

joy_movement_stick2 "0"

joy_name "joystick"

joy_pitchsensitivity "1"

joy_pitchsensitivity2 "1"

joy_pitchthreshold "0.15"

joy_response_look "0"

joy_response_move "1"

joy_sensitive_step0 "0.1"

joy_sensitive_step1 "0.4"

joy_sensitive_step2 "0.90"

joy_sidesensitivity "1"

joy_sidethreshold "0.15"

joy_wingmanwarrior_centerhack "0"

joy_wingmanwarrior_turnhack "0"

joy_yawsensitivity "-1"

joy_yawsensitivity2 "-1"

joy_yawthreshold "0.15"

joystick "0"

lookspring "0"

lookstrafe "0"

m_customaccel "0"

m_customaccel_exponent "1"

m_customaccel_max "0"

m_customaccel_scale "0.04"

m_filter "0"

m_filter2 "0"

m_forward "1"

m_mouseaccel1 "0"

m_mouseaccel2 "0"

m_mousespeed "1"

m_pitch "0.022"

m_pitch2 "0.022"

m_side "0.8"

m_yaw "0.022"

mat_grain_scale_override "1"

mat_monitorgamma_tv_enabled "0"

mat_spewalloc "0"

motd_intros "0"

muzzleflash_light "1"

name "[Taiwan]GG"

name2 "unnamed"

net_graph "0"

net_graphheight "64"

net_graphmsecs "400"

net_graphpos "1"

net_graphproportionalfont "1"

net_graphshowinterp "1"

net_graphshowlatency "1"

net_graphsolid "1"

net_graphtext "1"

net_maxroutable "1200"

net_scale "5"

net_steamcnx_allowrelay "1"

next_weapon_timer "1.25"

npc_height_adjust "1"

overview_alpha "1.0"

overview_health "1"

overview_locked "1"

overview_names "1"

overview_tracks "1"

password ""

r_drawmodelstatsoverlaymax "1.5"

r_drawmodelstatsoverlaymin "0.1"

r_eyemove "1"

r_eyeshift_x "0"

r_eyeshift_y "0"

r_eyeshift_z "0"

r_eyesize "0"

rr_thenany_score_slop "0.0"

scene_showlook "0"

scene_showmoveto "0"

scene_showunlock "0"

sensitivity "2.368000"

sk_autoaim_mode "1"

skill "1"

snd_duckerattacktime "0.5"

snd_duckerreleasetime "2.5"

snd_duckerthreshold "0.15"

snd_ducktovolume "0.55"

snd_legacy_surround "0"

snd_mixahead "0.1"

snd_musicvolume "1.0"

snd_pitchquality "1"

spec_allowroaming "1"

spec_centerchasecam "0"

spec_chasedistancestep "10"

spec_cinematic "0"

spec_scoreboard "0"

ss_splitmode "0"

suitvolume "0.25"

sv_forcepreload "0"

sv_log_onefile "0"

sv_cheats "1"

sv_infinite_ammo "1"

z_speed "125"

z_tank_health "1000"

sv_logbans "0"

sv_logecho "1"

sv_logfile "1"

sv_logflush "0"

sv_logsdir "logs"

sv_noclipaccelerate "5"

sv_noclipspeed "5"

sv_pvsskipanimation "1"

sv_skyname "sky_l4d_urban01_hdr"

sv_specaccelerate "5"

sv_specnoclip "1"

sv_specspeed "3"

sv_unlockedchapters "1"

sv_voiceenable "1"

texture_budget_background_alpha "128"

texture_budget_panel_bottom_of_history_fraction ".25"

texture_budget_panel_height "284"

texture_budget_panel_width "512"

texture_budget_panel_x "0"

texture_budget_panel_y "450"

tv_nochat "0"

vgui_message_dialog_modal "1"

voice_enable "1"

voice_forcemicrecord "1"

voice_modenable "1"

voice_scale "1.000000"

voice_threshold "2000"

voice_vox "0"

volume "1.0"

vprof_graphheight "256"

vprof_graphwidth "512"

vprof_unaccounted_limit "0.3"

vprof_verbose "1"

vprof_warningmsec "10"

windows_speaker_config "4"

xbox_autothrottle "1"

xbox_throttlebias "100"

xbox_throttlespoof "200"

z_nightvision_b "128"

z_nightvision_g "192"

z_nightvision_r "255"

survivor_burn_factor_expert "0.15"

survivor_crouch_speed "999"

survivor_friendly_fire_factor_expert "0.1"

director_panic_forever "1"

z_common_limit "100"

z_mega_mob_size "120"

rescue_min_dead_time "3"

survivor_revive_health "75"

survivor_revive_duration "1.75"

tongue_victim_max_speed "80"

z_non_head_damage_factor_expert "11"

nb_gravity "125"

director_force_witch "2"

director_force_tank "1"

first_aid_kit_use_duration "1"

director_build_up_min_interval "0"

director_special_battlefield_respawn_interval "10"

director_special_initial_spawn_delay_min "10"

director_special_initial_spawn_delay_max "10"

director_special_initial_spawn_delay_max_extra "10"

z_acquire_far_range "9000"

z_acquire_far_time "0.5"

z_acquire_near_range "500"

z_acquire_near_time "0"

z_mob_spawn_max_size "60"

z_mob_spawn_min_size "20"

z_must_wander "1"

-----------------------------------------------------------------------------

爆头版

z_speed 40 ------速度超慢

director_no_bosses 1 ---没有魔王

director_no_specials 1 ---没有事件

z_gib_limb_distance_headshot 2000000 -------多远都可以爆投

z_non_head_damage_factor_easy -1 打怪物身体不会死,以下都是

z_non_head_damage_factor_expert -1

z_non_head_damage_factor_hard -1

z_non_head_damage_factor_normal -1

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